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Table of Contents
Table of Contents
Learn to design fighting games that captivate players with deep mechanics, balanced characters, and satisfying feedback from concept to release.
What You Will Learn
- 1 Learn the core foundations of fighting game mechanics and player interaction.
- 2 Understand character design principles including movesets, archetypes, and balance.
- 3 Explore frame data and its role in determining move viability and combo routes.
- 4 Analyze system mechanics such as blocking, parrying, and movement options.
- 5 Implement effective combo systems and juggle mechanics for satisfying gameplay.
- 6 Apply game feel principles through hitstop, screen shake, and audio-visual feedback.
- 7 Evaluate competitive balance through tier lists, matchup charts, and patch management.
- 8 Design user interfaces for health bars, super meters, and HUD layout.
- 9 Create engaging single-player modes and training tools for player progression.
- 10 Develop netcode solutions and online matchmaking for robust multiplayer.
What's Included
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Fighting Game Design